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Everyone knows that Content is King, and in eZ Platform, everything is C= ontent!
Take a look at the content model underlying eZ Platform.
The content structure in eZ is based on ideas borrowed from Object-Orien= ted programming, as seen in popular languages such as C#, Java or PHP.
In this understanding an "object" in the eZ Platform is called a Content= Item and represents a single piece of content: an arti= cle, a blog post, an image, a product, etc. Each Content item is an = instance of a "class," called a Content Type.
An introduction to the eZ content model aimed at non-developer users, is= available at Fundamental co= ncepts.